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代码中通过深度图计算法向量,虽然传入了外参但并没有用,所以感觉法向量是在相机坐标系。但是我通过open3d提取的相机坐标系下的法向量,和渲染出的法向量也没有对齐。所以想请教一下渲染出的法向量在相机坐标系还是世界坐标系?
The text was updated successfully, but these errors were encountered:
Hello, the rendered normal is in the camera coordinate system.
Sorry, something went wrong.
@danpeng2 感谢回复。想再请教两个问题: 1、为什么多视图损失要在7000次迭代之后才进行,如何一开始就使用多视图损失效果如何? 2、为什么计算多视图ncc loss时,要加入torch.no_grad(),而计算其他损失则不需要?
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代码中通过深度图计算法向量,虽然传入了外参但并没有用,所以感觉法向量是在相机坐标系。但是我通过open3d提取的相机坐标系下的法向量,和渲染出的法向量也没有对齐。所以想请教一下渲染出的法向量在相机坐标系还是世界坐标系?
The text was updated successfully, but these errors were encountered: