Remove invalid triangles from north and south pole of EllipsoidGeometry #3645
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Fixes #3045
There wasn't actually a hole in the ellipsoid; the shading for the top slice (and bottom slice, I presume) was off because the normal vector had NaNs due to adjacent triangles with no area.
So this PR removes a bunch of triangles being added with two corners at the same position.
The top and bottom of the ellipsoid needed to be triangulated with a fan instead of a strip.