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fix: Correct merge logic for state updates in sync utility #6277

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@alexwithdev alexwithdev commented Feb 21, 2025

πŸ’» ε˜ζ›΄η±»εž‹ | Change Type

  • feat
  • fix
  • refactor
  • perf
  • style
  • test
  • docs
  • ci
  • chore
  • build

πŸ”€ ε˜ζ›΄θ―΄ζ˜Ž | Description of Change

Fix the issue that local data will be overwritten by the remote one even if it is the latest one when synchronizing.

πŸ“ θ‘₯充俑息 | Additional Information

Summary by CodeRabbit

  • Bug Fixes
    • Improved the merge logic for synchronizing data, ensuring the most recent updatesβ€”whether local or remoteβ€”are correctly prioritized during state integration.

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coderabbitai bot commented Feb 21, 2025

Walkthrough

The pull request updates the mergeWithUpdate function in app/utils/sync.ts. The changes correct the reference for determining the remote update time by using remoteState.lastUpdateTime instead of localState.lastUpdateTime. Additionally, the conditional logic has been reversed so that when the local state's update time is more recent than the remote state's update time, the function merges the remote state into the local state and returns the remote state; otherwise, it merges the local state into the remote state and returns the local state.

Changes

File(s) Change Summary
app/utils/sync.ts Updated the mergeWithUpdate function: corrected the remote update time reference to remoteState.lastUpdateTime, and inverted the conditional logic for merging states based on update times.

Sequence Diagram(s)

sequenceDiagram
    participant L as Local State
    participant R as Remote State
    participant F as mergeWithUpdate()

    L->>F: Call mergeWithUpdate(localState, remoteState)
    R->>F: Provide remoteState.lastUpdateTime
    alt localState.lastUpdateTime > remoteState.lastUpdateTime
        F->>L: Merge remote state into local and return remote state
    else
        F->>R: Merge local state into remote and return local state
    end
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I'm a bunny coder, hopping through the code,
Tweaking logic so our merge shall brightly glow.
With update times set to the right, I cheer,
Remote and local dance without any fear.
A carrot crunch for every bug now gone,
CodeRabbit's forest sings a joyful song!

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Actionable comments posted: 1

πŸ“œ Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

πŸ“₯ Commits

Reviewing files that changed from the base of the PR and between f5f3ce9 and 357b74d.

πŸ“’ Files selected for processing (1)
  • app/utils/sync.ts (1 hunks)
πŸ”‡ Additional comments (1)
app/utils/sync.ts (1)

158-164: LGTM! The sync logic now correctly preserves the most recent changes.

The condition change ensures that:

  1. When local state is newer: merges remote into local, preserving local changes
  2. When remote state is newer or equal: merges local into remote, preserving remote changes

This aligns with the PR objective of fixing incorrect data overwriting during sync.

@@ -153,9 +153,9 @@ export function mergeWithUpdate<T extends { lastUpdateTime?: number }>(
remoteState: T,
) {
const localUpdateTime = localState.lastUpdateTime ?? 0;
const remoteUpdateTime = localState.lastUpdateTime ?? 1;
const remoteUpdateTime = remoteState.lastUpdateTime ?? 1;
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⚠️ Potential issue

Fix incorrect default value for remoteUpdateTime.

Setting a default value of 1 for remoteUpdateTime while keeping 0 for localUpdateTime artificially makes the remote state newer when both states lack lastUpdateTime. This could lead to unintended data loss if the remote state is actually older.

Apply this diff to use consistent default values:

-  const remoteUpdateTime = remoteState.lastUpdateTime ?? 1;
+  const remoteUpdateTime = remoteState.lastUpdateTime ?? 0;
πŸ“ Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
const remoteUpdateTime = remoteState.lastUpdateTime ?? 1;
const remoteUpdateTime = remoteState.lastUpdateTime ?? 0;

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