BindBC binding to GLSL reference compiler from Khronos Group. This package allows to embed a GLSL-to-SPIR-V compilation toolchain into your application, thereby avoiding the tedious separate shader building step.
dub add bindbc-glslang
BindBC-GLSLang relies on a shared library: glslang.dll
on Windows and libglslang.so
on Linux. To compile GLSLang with shared libraries, use BUILD_SHARED_LIBS
CMake option, for example:
cmake .. -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=ON