-
Notifications
You must be signed in to change notification settings - Fork 3
Gedemon/Civ5-RED-Modpack
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
R.E.D. Modpack for Civilization 5 v.28 -- Presentation -- Regiment and Ethnic Diversity for Civilization V. - Rescaling : all human and mounted units have been scaled down, no more giant infantry against tank ! Of course, the relative scale is nothing close to realism, but it looks way better IMO. The sea and air units are respectivly better proportionned. - Formation : most units are now multiple figure, and the number of figures is raised in all human and mounted units. Existing formations have been reworked to reflect the change in scale, and new (14) formations have been added. - Diversity : hundreds of new unit models for diversity, no gameplay change. See newunits.xls or forum thread on civfanatics website for details -- Installation -- - Important : delete previous version of the mod, else the VFS may cause bugs. savegame compatibility is not assured, you should always finish your current game before updating. From CFC: - download the civ5mod file to your mod folder (..\My Documents\My Games\Sid Meier's Civilization 5\MODS). - launch civ5, go to the mod menu, it should be extracted automatically - find the "R.E.D. Modpack" line and activate the mod. - click "next", then "single player" and set up a game From SteamWorkshop: (todo) fix for fighter propeller and archer arrows position (optional) : - copy civ5artdefines_viseffects.xml file from the "..\My Documents\My Games\Sid Meier's Civilization 5\MODS\R.E.D. modpack (v xx)\copy to Assets" folder to the "..\Steam\steamapps\common\sid meier's civilization v\Assets\" folder -- Compatibility -- -- Credits & thanx -- danrell, bernie14, JTitan, Patum33, snafusmith, asioasioasio, Coffee Junkie, nautil, Nuvoloblu, Oleg153, Rabbit White, Splinter13, Generalmatt and all other unit makers for the models and conversion RTW unit makers that have allowed conversion of their models to civ5 seZereth and Porges who've done the initial regiment mod for civ4 Pazyryk for SQL corrections all the great peoples at Civfanatics for their tools, tutorials and help Firaxis -- version history -- v.28 (Aug xx, 2013): - v.27 (Jul 12, 2013): - Set scale for all BNW units - Set a continental ArtStyle for units of all Brave New World civilization and CS - Add (and replace) Snafusmith's T-55 (modern armor) for African continent (tan TC), China, Egypt, Ethiopia, Inca (Peru), Mongol, Songhai (Mali) - Add Wolfdog's convertion of the coyote's and Bernie14's Tiger (helicopter gunship) for Austria, France, Germany, Netherlands, Rome (Italy), Spain, Sweden - Add Wolfdog's convertion of the Rafale (jetfighter) for France - Add Wolfdog's convertion of Snafusmith's Char Leclerc (modern armor) for France - Add Wolfdog's convertion of Snafusmith's Marder IFV (mechanized infantry) for Germany - Add JTitan's Pretos Forros (musketman) for Brazil - Add JTitan's Portuguese warrior and spearman - Fix a possible crash from v.26 with Portugal (Lisbon CS then) units v.26 (May 12, 2013): - Add to the existing continental artstyle (used by City States, and as a base for major civilization) some unit's models from nations of same continent - Add a set of units for Poland (anticipating BNW, but it will also work with a custom civilization like this one: http://steamcommunity.com/sharedfiles/filedetails/?id=95115521 ) - Add Snafusmith's Eurofighter for Austria, Germany, Rome (Italy), Spain, England (U.K.) - Add Snafusmith's AMX-30 Roland (mobile SAM) for France, Spain, Babylon (Iraq), Arabia - Add Snafusmith's BMP-2 (mechanized infantry) for Russia, India, Babylon (Iraq), Persia (Iran), Carthage (Algeria), Ethiopia (desert team color, as Sudan), China (team color, as Type 86), Siam (TC), Mongolia (TC), Middle East and African CS (desert TC) - Add Snafusmith's Mi-8 (helicopter gunships) for Ethiopia, Egypt, India, Babylon (Irak), Aztec (Mexico), Poland, Russia, Algeria (desert team color), China (team color), Huns (hungary, TC), Persia (Iran, desert TC), Songhai (Mali, desert TC), Mongole (TC), Inca (Peru, TC) - Add Snafusmith's AH-64 Apache (helicopter gunships) for America, England (U.K.), Netherlands (TC), Arabia (TC, as EAU), Greece, Japan - Set Snafusmith's Challenger II (modern armor) Desert Camo for Arabia (Oman) - Add Wolfdog's convertion of Snafusmith's M2 Bradley for America (Forest Camo), Arabia (Desert camo) - Add WWII Poland's unit : Infantry, tank 10TP, Albatros_D.III, Grom Class destroyer, Orzel Class submarine, Paratrooper, Bomber PZL P.37, Fighter PZL P.50, WWI tank Renault FT-17 - Set T-72 and BMP-2 (generic color) for Poland - Add Bernie14's Longswordsman for Poland - Add JTitan's Garamantes spearman for Garama City-States (from YnAEMP CS mods) v.25 (Fev 26, 2013): - Bug fix : Invisible Great War Infantry for Arabia v.24 (Jan 28, 2013): - Update and add units from JTitan's Ethiopia pack (including new crossbowmen, knights, pikemen, spearmen, horsemen, ...) - Add Snafusmith's P-40 to Egypt and Ottoman (Turkey) - Add Snafusmith's F-15 for America - Add Snafusmith's Mig-29 for Russia (USSR), India, Persia (Iran), Babylon (Irak), Inca (Peru) - Add Danrell's F-16 conversion for all other nations - Add Bernie14's Great War Infantries for Arabia, Austria, English, French, Germany, Greece, India, Italy, Japan, Ottoman, Russia, America - Add Bernie14's Hungarian Riflemen & Hussar for The Huns v.23 (Nov 28, 2012): - Change the initialization code to allow easier implementation of specific units art for Minors Civilizations - Update and add units from JTitan Barbarian Invasion Upgraded (England, France, Germany, Austria, Celts, Spain, Netherlands, Russia, Huns, Denmark, Sweden, Byzantium, Antwerp, Lisbon) - Add units from JTitan's Warriors of the Mediterranean (Rome, Greece, Carthage), including Spearman and Swordsman (African Mercenaries) for Carthage - Add Bernie14's Desert (Babylon, Songhai, Carthage), Highlander (Celts) and Arabian Rifleman - Add Snafusmith's T72 for Carthage (Algeria), India, Babylon (Iraq), Persia (Iran) - Add Snafusmith's Challenger II for UK - Add Snafusmith's Leopard 1A3 for Greece, Netherlands, Ottoman (Turkey) v.22 (Oct 23, 2012): - Add 10 Aztec, 9 Inca and 8 Maya ethnic units thanks to Danrell v.21 (Oct 21, 2012): - Bug fix : English composite bowman was not correctly defined - Bug fix : Attack animation for German and French Hussard (Cavalry) is now correctly set to use "melee", not "distance" - Add Riflemen for Netherlands, Denmark and Sweden thanks to Bernie14 - Add more Longswordsmen models (some "what if...") to America, Austria, Byzantium, England, France, Germany, Huns, Celts and Spain thanks to Bernie14 - Add Ethiopian Horseman and Swordsman (Nubian swordsman now used by African city states, previous African swordsman now used by Carthage) thanks to JTitan v.20 (Oct 14, 2012): - Bug fix : Netherlands units where not replaced. - Add a few new units thanx to JTitan: Bantu Spearman (was Ethiopian Spearman, now used as generic African only for City states) Ethiopia Spearman Ethiopia Warrior Ethiopia archer Maya Warrior Maya Holkan (Spearman) v.19 (Oct 10, 2012): - Bug/Crash fix : Mongol Rifleman and French Composite Bowman were not correctly defined. - All code for unit initialization use the new method introduced with v.16 (to allow faster update) - Add a batch of new units thanks to JTitan : Songhai scout Ethiopia scout Barbaric Invasion (warriors pack) - Add some forgotten units from Danrell's packs, and some other to replace the UU's corresponding "normal" units in case of gift Panther (Tank) and KingTiger (Panzer UU) to Germany B-25 for America and a few more I forgot to note, sorry... v.18 (Sep 30, 2012): - Add a batch of new units thanks to Danrell and JTitan : France ancient units Germany ancient units England ancient units Celtic Swordsman Warrior Ethiopian Spearman Songhai Pikeman Ethiopian Pikeman - Update some of Danrell units (for India, Mongol, Rome) v.17 (Sep 22, 2012): - bugfix : Spanish archer had no skin - bugfix : Roman knight was invisible - bugfix : German lancer and Cavalry was invisible, could lead in crash in renaissance/industrial era. v.16 (Sep 15, 2012): - update bernie14's Egyptian rifleman - add too many ethnic units to be listed (200+)... Thanks to Danrell, Bernie14, Patum333, JTitan and all civ4 unit makers. - change the code for unit artstyle initialization to allow faster update (once all the code will be converted) v.15 (Jul 13, 2012): - compatibility with "Mechanized Infantry with soldiers" mod - raise bomber, atomic bomb, fighter, jetfighter, stealth bomber move rate - replace swordsman for China, Spain - tweak Samourai formation - add 74 ethnic units (thanks again danrell !) rifleman for Arabia / Babylon / Middle East City-States archer for Asia City-States archer for China archer for Egypt archer for Greece archer for Japan archer for Korea archer for Rome archer for Spain archer for Sweden / Denmark composite bowman for China composite bowman for Asia City-States composite bowman for Egypt composite bowman for Greece composite bowman for Japan composite bowman for Korea composite bowman for Rome composite bowman for Spain composite bowman for Sweden / Denmark crossbowman for Korea / Asia City-States crossbowman for Egypt (longbowman) crossbowman for Greece crossbowman for Japan (longbowman) crossbowman for Rome crossbowman for Spain crossbowman for Sweden / Denmark spearman for Asia City-States spearman for China spearman for Egypt replace Hoplite model for Greece spearman for Mediterranean City-States (use old Hoplite model) spearman for Japan spearman for Korea spearman for Rome spearman for Spain spearman for Sweden / Denmark swordsman for Asia City-States swordsman for Japan swordsman for Korea swordsman for Mediterranean City-States replace legion for Rome swordsman for Denmark / Sweden replace samourai model for Japan Longswordsman for China Longswordsman for Egypt Longswordsman for Greece Longswordsman for Korea Longswordsman for Rome Longswordsman for Spain Longswordsman for Sweden Pikeman for China Pikeman for Asia City-States Pikeman for Egypt Pikeman for Greece Pikeman for Japan Pikeman for Korea Pikeman for Rome Pikeman for Spain Pikeman for Sweden / Denmark Horseman for China Horseman for Asia City-States Horseman for Egypt replace Companion Cavalry model for Greece Horseman for Mediterranean City-States (use old Companion Cavalry model) Horseman for Japan Horseman for Korea Horseman for Rome Horseman for Spain Horseman for Sweden / Denmark Knight for China Knight for Egypt Knight for Greece Knight for Japan Knight for Korea Knight for Spain Knight for Sweden / Denmark v.14 (Jul 06, 2012): - bugfix : with G&K splitting infantry unit in "great war" and "WWII" models, the ethnic models wasn't correctly defined, now ethnic infantries are restored (for late model) - replace generics infantry, paratrooper, destroyer, battleship, submarines and aircraft carrier by danrell's WWII models to keep coherence in graphical style - update Spanish bomber (change Ju-88 to He-111) - tweak submarines scale (slightly bigger) - tweak bombers scale (slightly smaller) - add 75 industrial/modern ethnic units : infantry for Netherlands infantry for Sweden infantry for Huns (Hungary) infantry for Austria (Germany) paratrooper for America paratrooper for Germany paratrooper for Austria (Germany) paratrooper for China paratrooper for Netherlands paratrooper for France paratrooper for Greece paratrooper for Huns (Hungary) paratrooper for Rome (Italy) paratrooper for Japan paratrooper for England paratrooper for Sweden paratrooper for Spain paratrooper for Russia early fighter Fokker_Dr.1 for Germany early fighter Ansaldo SVA-5 for Rome (Italy) early fighter Albatross D.III for Austria early fighter Fokker_Dr.1 for Huns (Hungary) early fighter Spad S.XIII for America early fighter Sopwith Camel for England early fighter Nieuport 17 for France early fighter Kawasaki KI-10 for Japan early fighter Polikarpov I-15 for China early fighter Polikarpov Po-2 for Russia bomber Fokker T.V for Netherlands bomber Saab B-18 for Sweden bomber Ju-88 for Huns (Hungary) bomber Ju-88 for Austria (Germany) fighter Fokker D.XXI for Netherlands fighter FFVS J-22 for Sweden fighter BF-109 for Huns (Hungary) fighter BF-109 for Austria (Germany) aircraft carrier Joffre class for France aircraft carrier Aquila class for Rome (Italy) aircraft carrier Implacable class for Sweden aircraft carrier Graf Zeppelin class for Germany aircraft carrier Kaga class for Japan aircraft carrier Illustrious class for England aircraft carrier Essex class for America aircraft carrier Project71 class for Russia destroyer Admiralen class for Netherlands destroyer Fantasque class for France destroyer Z23 class for Germany destroyer Vasilefs Georgios class for Greece destroyer Soldati class for Rome (Italy) destroyer Goteborg class for Sweden destroyer Fletcher class for America destroyer Triba class for England destroyer Kagero class for Japan destroyer Gnevny class for Russia early tank A7V for Germany early tank Renault FT-17 for France early tank Renault FT-17 for Spain early tank Renault FT-17 for Greece early tank Fiat 3000 for Rome (Italy) early tank Strv M-21 for Sweden early tank LK II for Huns (Hungary) / Austria early tank Renault FT-17 for Russia early tank Renault FT-17 for China early tank Type79 for Japan early tank MK A Whippet for England early tank M1917 for America tank MTSL-1GI4 for Netherlands tank Strv M-41 for Sweden tank 41M Turan II for Huns (Hungary) tank Panzer IV for Austria (Germany) tank M4A4 for China submarine O-19 class for Netherlands submarine Katsonis class for Greece submarine Sjolejonet class for Sweden submarine U-20 for Austria /Huns (Hungary) v.13 (Jun 21, 2012): - add compatibility/resize for Gods and Kings - tweak the elite phalanx formation v.12 (Jun 14, 2012): - update to new patch (ArtDefines for units using the database) and upload to steam workshop - switch from unique unit system to unique artstyle system (ie: mod's code completely rewritten) - include rescale for Korea DLC - update all battleship's models (was using outdated version of danrell's units, replace Hood with King George V, replace Dunkerque with Richelieu) - update some bomber's models - update some fighter's models (and change German BF-109 to FW-190) - update all tank's models (and change KV-1 to T-34/85) - add 25 ethnic units : Battleship (Soyuz class) for Russia Rifleman for Japan, England, Iroquois, Egypt, Persia Infantry for Greece, Spain Tank (PanzerIV) for Spain Swordsman for Persia, Russia, Arabia, Ottoman, Greece, Egypt, Chinese, India, Babylon, Mongol, Incan, Songhai, Spanish Longswordsman for france Knight for Rome, Russia v.11 (Jun 18, 2011): - add 4 ethnic units : American rifleman French rifleman Ottoman rifleman Russian rifleman - update 1 ethnic units : updated version of German rifleman - fix : replace S-Class (was not English but German model) to T-Class for England (thanks to Nutty for reporting this one !) v.10 (May 05, 2011): - include rescale for Denmark DLC v0.9.1 (Apr 17, 2011): - bugfix : Bf-109 Spain is for Spain, not France. v0.9 (Apr 17, 2011): - compatibility : fix size for Housecarl and Highlander. - include rescale for Polynesia DLC - compatibility : define arts for Marines conversion as used in Hitm2. - tweak : modern armor T90 now also used by India - add 22 ethnic units : modern armor T55 for Mongol, Siam (as Type69), China (as Type69) modern armor T55 Desert version for Arabia, Babylone, Persia, Egypt tank Sherman (civ4 default tank) for Iroquois, Aztec, Inca fighter spitfire (civ4 default fighter) for India, Siam, Ottoman fighter bf-109 for Spain fighter Dewotine D.520 for France fighter LaGG3 for Egypt fighter P-40N for china fighter Spitfire for Greece Knight reskin for Germany, England and France Bomber Amiot 350 for France Bomber B-24 for Egypt Bomber B-25 for China Bomber Blenheim for Greece Bomber G4M3 for Japan Bomber He111 for Germany Bomber Ju-88 for Spain Bomber Pe-2 for Russia Bomber SM.84 for Rome Bomber Wellington for england - update 6 ethnic units : updated version of fighter P-51 for USA tank IS-2 replaced by KV-1 for Russia american, english, japanese and russian infantries replaced with danrell version v0.8 (Jan 17, 2011): - compatibility : converted all "updatedatabase" files from XML to SQL. This will prevent possible issues with mods editing the units stats or future patchs. R.E.D. must be loaded after any balance mods. - change : give name to units for WB use - add 12 ethnic units : german modern armor Leopard 2 american modern armor M1A1 french infantry (not buildable, available for WB scenario) italian infantry chinese infantry french submarine Le Redoutable american submarine Gato japanese submarine I-15 italian submarine Marcello english submarine S-Class russian submarine Shchuka german submarine U-Boat v0.7 (Dec 20, 2010): - compatibility: update mod for patch 1.0.1.135 - include rescale for Spain and Inca DLC - add 8 ethnic units : russian modern armor T90 german longsword templar german battleship bismark french battleship dunkerque english battleship hood american battleship iowa japan battleship yamoto italian battleship littorio v0.61 (Nov 27, 2010): - fix : set the diamond formation to all fighters, not just the Spitfire v0.6 (Nov 27, 2010): - compatibility : define arts for "City-State Diplomacy Mod" units, activate R.E.D. after CSDM in the mod browser - compatibility : define arts for Deliverator's Zulu Impi and Conquistador, activate R.E.D after any mod using these units in the mod browser - formation added : square (for Roman Legion), diamond (for fighter) - add 17 ethnic units : american Sherman tank american infantry american P-51 fighter english redcoat (musketman) english infantry english Spitfire fighter english Cromwell tank french R35 tank german rifleman german infantry german BF109 fighter japanese infantry japanese Type97 tank italian M13-40 tank italian Fiat G55 fighter russian infantry russian IS-2 tank - not compatible with previous save, finish your current game before installing new version v0.51 (Oct 30, 2010): - set scale for Housecarl and Higlander units (units not included). To use with a mod including those units, activate this mod after the other one in the mod browser. v0.5 (Oct 26, 2010): - include rescale for babylonian and mongolian DLC - scout size slightly tuned down v0.4 (Sept 28, 2010): - repack with modbuddy and released in civ5 mod browser v0.3 (Sept 27, 2010): - rescale of almost all units, 12 formations added v0.1 (Sept 25, 2010) : - initial release of the fleet part of the mod ----------------------------------------------------------------------------------------------------------------- Internal stuff under those lines, don't bother, just keeping it here for quick reference when I need it... ----------------------------------------------------------------------------------------------------------------- Associations (replace default blocks in modinfo) : 01127f62-3896-4897-b169-ecab445786cd = Unofficial Patch and Vanilla Enhanced abaa043a-f851-4c61-bd18-52d480862cd0 = City State Diplomacy Mod d0bc4a46-8a69-46b5-917a-8de842f82ed9 = City states UU fb230d1a-dd7d-427b-8323-0e30aaf480c1 = Ethnic Diversity - Single Unit Graphics 6833786c-56f5-4fc4-bdb1-287c15ec3f08 = Ethnic Diversity - R.E.D. Unofficial 5f779307-3810-439c-9c9e-1c86be3c86cd = Ethnic Diversity <Dependencies> </Dependencies> <References> <Mod id="01127f62-3896-4897-b169-ecab445786cd" minversion="0" maxversion="9999"/> <Mod id="abaa043a-f851-4c61-bd18-52d480862cd0" minversion="0" maxversion="9999"/> <Mod id="d0bc4a46-8a69-46b5-917a-8de842f82ed9" minversion="0" maxversion="9999"/> </References> <Blocks> <Mod id="fb230d1a-dd7d-427b-8323-0e30aaf480c1" minversion="0" maxversion="9999"/> <Mod id="6833786c-56f5-4fc4-bdb1-287c15ec3f08" minversion="0" maxversion="9999"/> <Mod id="5f779307-3810-439c-9c9e-1c86be3c86cd" minversion="0" maxversion="9999"/> </Blocks> Unused models: ============== all danrell chariots babylon swordsman.fxsxml civ5_nedwa1.fxsxml (netherland warrior) Quechua.fxsxml ----------------------------------------------------------------------------------------------------------------- Formatted presentation for Steam Workshop ----------------------------------------------------------------------------------------------------------------- [b]Regiment and Ethnic Diversity[/b] for Civilization V, G+K, BNW and all DLC - Rescaling : all human and mounted units have been scaled down, no more giant infantry against tank ! Of course, the relative scale is nothing close to realism, but it looks way better IMO. The sea and air units are respectivly better proportionned. - Formation : most units are now multiple figure, and the number of figures is raised in all human and mounted units. Existing formations have been reworked to reflect the change in scale, and new (14) formations have been added. - Diversity : hundreds of new unit models for diversity, no gameplay change. See newunits.xls or version history for details [b]Installation[/b] ============================================================================== - Click the 'subscribe' button and go back in game, in the mod section, it will be downloaded automatically. - Once downloaded, click the checkbox on the right of the mod line to enabled it. For mac user or manual installation, there is a direct download link on [url=http://forums.civfanatics.com/downloads.php?do=file&id=15434]civfanatics[/url] [b]Troubleshooting[/b] ============================================================================== If the mod is not downloaded automatically even after unsubscribing/restarting the game, here's detailled instructions to reset the download and try again. - first, check your game files integrity, instruction to do so are here : https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 - second try to 'reset' the download: Unsubscribe to the mod Close steam (not just the windows, the compete program, in doubt restart your computer) Delete all the content of the civ5 cache folder (\My Documents\My Games\Sid Meier's Civilization 5\cache) Go into your civ5 mods folder (\My Documents\My Games\Sid Meier's Civilization 5\MODS) and delete any file or folder named 'R.E.D. Modpack'. Launch steam then civ5 and subscribe again from ingame. [b]Credits and thanks[/b] ============================================================================== Danrell, bernie14, Patum33, JTitan, snafusmith, asioasioasio, Coffee Junkie, nautil, Nuvoloblu, Oleg153, Rabbit White, Splinter13 for the units models and conversion, RTW unit makers that have allowed conversion of their models to civ5 seZereth and Porges who've done the initial regiment mod for civ4, Pazyryk for SQL tutorials, all the great peoples at Civfanatics for their tools, tutorials and help, Firaxis
About
No description, website, or topics provided.
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published