This mod manager is made to protect the original game files files at all costs. if an operation or a mod tries to modify the files they will be stocked in and overlay folder (~/.local/share/modmanager/UPPER_DIRS/appid)
mods conflicts are solved by priority like in mo3
- gtk4
- glib2
- libarchive
- libaudit
- Fuse 3
- Fuse-overlayfs
- Find a name
- Support more games
- adding a hook for %command% in steam
- Support morrowind's Morrowind.ini format.
if you have Gamebryo or creation engine based games not listed in subprojects/lib_mod_manager/steam.h please open an issue with the name of the game folder in steamapps/common/
otherwise don't hesitate to open an issue and suggest changes. if you event know how to code in C don't be scared to create merge request.
download a version from the releases.
then run this inside the folder:
meson builddir
cd builddir
ninja