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Working on UncannyEngine!
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Working on UncannyEngine!

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Mregussek/README.md


Hello There

My name is Mateusz Rzeczyca. I am software developer from a gorgeous city Cracow in Southern Poland. This is my technical blog.

My main passion is software development in C++, graphics programming and rendering algorithms (ike rendering techniques, global illumination stuff and high performance GPU computations).

In addition, I am a fan of the Star Wars series, F1 racing and football.

Technologies / Tools

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  1. UncannyEngine UncannyEngine Public

    Research Vulkan-based 3D rendering engine

    C++

  2. MAREngine MAREngine Public

    MAREngine is 3D free and open source game engine.

    C++ 1

  3. RayTracingCUDA RayTracingCUDA Public

    Rendering Ray-Traced json scenes with CUDA

    C++

  4. LittleEngineOpenGL LittleEngineOpenGL Public

    Little Engine specialized for loading .obj files with colors and point lights. Currently implemented cube parking.

    C++

  5. handy_repo handy_repo Public

    Storage of everything interesting we can find in web (IMHO)

    8 1

  6. visualizing_object_rotation visualizing_object_rotation Public

    Rotation of given objects (2D and 3D) around specific point with visualization.

    MATLAB