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myPhysX

This is a Object-Oriented Physics-Based Simulation Circumstance using Nvidia PhysX with OpenGL Toolkit (GLT)

Sourcefiles on this repository is provided as-is and no guarentee or warrenty is provided for any damage that may arise from using it. This code is free for your own use, the only thing I ask is a small credit somewhere for my work. An e-mail saying you found it useful would also be much appreciated by myself.

Kenichi Yorozu

http://rozken.homelinux.net/
email code to [email protected]

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Create Default PhysX Circumstance Class with OpenGL Toolkit (GLT)

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