The full bootstrapping process takes quite a while. Here are some suggestions to make your life easier.
CI will automatically fail your build if it doesn't pass tidy
, our
internal tool for ensuring code quality. If you'd like, you can install a
Git hook
that will automatically run ./x.py test tidy --bless
on each push, to ensure
your code is up to par. If you decide later that this behavior is
undesirable, you can delete the pre-push
file in .git/hooks
.
A prebuilt git hook lives at src/etc/pre-push.sh
which can be copied into your .git/hooks
folder as pre-push
(without the .sh
extension!).
You can also install the hook as a step of running ./x.py setup
!
rust-analyzer
can help you check and format your code whenever you save
a file. By default, rust-analyzer
runs the cargo check
and rustfmt
commands, but you can override these commands to use more adapted versions
of these tools when hacking on rustc
. For example, for Visual Studio Code,
you can write:
{
"rust-analyzer.checkOnSave.overrideCommand": [
"python3",
"x.py",
"check",
"--json-output"
],
"rust-analyzer.rustfmt.overrideCommand": [
"./build/$TARGET_TRIPLE/stage0/bin/rustfmt",
"--edition=2021"
],
"rust-analyzer.procMacro.server": "./build/$TARGET_TRIPLE/stage0/libexec/rust-analyzer-proc-macro-srv",
"rust-analyzer.procMacro.enable": true,
"rust-analyzer.cargo.buildScripts.enable": true,
"rust-analyzer.cargo.buildScripts.invocationStrategy": "once",
"rust-analyzer.cargo.buildScripts.overrideCommand": [
"python3",
"x.py",
"check",
"--json-output"
],
"rust-analyzer.cargo.sysroot": "./build/$TARGET_TRIPLE/stage0-sysroot",
"rust-analyzer.rustc.source": "./Cargo.toml",
}
in your .vscode/settings.json
file. This will ask rust-analyzer
to use
./x.py check
to check the sources, and the stage 0 rustfmt to format them.
NOTE: Make sure to replace
TARGET_TRIPLE
in therust-analyzer.rustfmt.overrideCommand
setting with the appropriate target triple for your machine. An example of such a triple isx86_64-unknown-linux-gnu
. An easy way to check your target triple is to runrustc -vV
and checking thehost
value of its output.
If you have enough free disk space and you would like to be able to run x.py
commands while
rust-analyzer runs in the background, you can also add --build-dir build-rust-analyzer
to the
overrideCommand
to avoid x.py locking.
If you're running coc.nvim
, you can use :CocLocalConfig
to create a
.vim/coc-settings.json
and enter the same settings as above, but replacing
editor.formatOnSave: true,
with
"coc.preferences.formatOnSaveFiletypes": ["rust"],
.
If running ./x.py check
on save is inconvenient, in VS Code you can use a Build
Task instead:
// .vscode/tasks.json
{
"version": "2.0.0",
"tasks": [
{
"label": "./x.py check",
"command": "./x.py check",
"type": "shell",
"problemMatcher": "$rustc",
"presentation": { "clear": true },
"group": { "kind": "build", "isDefault": true }
}
]
}
When doing simple refactorings, it can be useful to run ./x.py check
continuously. If you set up rust-analyzer
as described above, this will
be done for you every time you save a file. Here you are just checking that
the compiler can build, but often that is all you need (e.g., when renaming a
method). You can then run ./x.py build
when you actually need to
run tests.
In fact, it is sometimes useful to put off tests even when you are not
100% sure the code will work. You can then keep building up
refactoring commits and only run the tests at some later time. You can
then use git bisect
to track down precisely which commit caused
the problem. A nice side-effect of this style is that you are left
with a fairly fine-grained set of commits at the end, all of which
build and pass tests. This often helps reviewing.
Some parts of the bootstrap process uses pinned, nightly versions of tools like
rustfmt. To make things like cargo fmt
work correctly in your repo, run
cd <path to rustc repo>
rustup override set nightly
after installing a nightly toolchain with rustup
. Don't forget to do this for all
directories you have setup a worktree for. You may need to use the pinned
nightly version from src/stage0.json
, but often the normal nightly
channel
will work.
Note see the section on vscode for how to configure it with this real rustfmt x.py
uses,
and the section on rustup for how to setup rustup
toolchain for your bootstrapped compiler
Note This does not allow you to build rustc
with cargo directly. You
still have to use x.py
to work on the compiler or standard library, this just
lets you use cargo fmt
.
Sometimes just checking
whether the compiler builds is not enough. A common example is that
you need to add a debug!
statement to inspect the value of some
state or better understand the problem. In that case, you really need
a full build. By leveraging incremental, though, you can often get
these builds to complete very fast (e.g., around 30 seconds). The only
catch is this requires a bit of fudging and may produce compilers that
don't work (but that is easily detected and fixed).
The sequence of commands you want is as follows:
- Initial build:
./x.py build library
- As documented previously, this will build a functional
stage1 compiler as part of running all stage0 commands (which include
building a
std
compatible with the stage1 compiler) as well as the first few steps of the "stage 1 actions" up to "stage1 (sysroot stage1) builds std".
- As documented previously, this will build a functional
stage1 compiler as part of running all stage0 commands (which include
building a
- Subsequent builds:
./x.py build library --keep-stage 1
- Note that we added the
--keep-stage 1
flag here
- Note that we added the
As mentioned, the effect of --keep-stage 1
is that we just assume that the
old standard library can be re-used. If you are editing the compiler, this
is almost always true: you haven't changed the standard library, after
all. But sometimes, it's not true: for example, if you are editing
the "metadata" part of the compiler, which controls how the compiler
encodes types and other states into the rlib
files, or if you are
editing things that wind up in the metadata (such as the definition of
the MIR).
The TL;DR is that you might get weird behavior from a compile when
using --keep-stage 1
-- for example, strange
ICEs or other panics. In that case, you
should simply remove the --keep-stage 1
from the command and
rebuild. That ought to fix the problem.
You can also use --keep-stage 1
when running tests. Something like this:
- Initial test run:
./x.py test src/test/ui
- Subsequent test run:
./x.py test src/test/ui --keep-stage 1
Setting optimize = false
makes the compiler too slow for tests. However, to
improve the test cycle, you can disable optimizations selectively only for the
crates you'll have to rebuild
(source).
For example, when working on rustc_mir_build
, the rustc_mir_build
and
rustc_driver
crates take the most time to incrementally rebuild. You could
therefore set the following in the root Cargo.toml
:
[profile.release.package.rustc_mir_build]
opt-level = 0
[profile.release.package.rustc_driver]
opt-level = 0
Working on multiple branches in parallel can be a little annoying, since building the compiler on one branch will cause the old build and the incremental compilation cache to be overwritten. One solution would be to have multiple clones of the repository, but that would mean storing the Git metadata multiple times, and having to update each clone individually.
Fortunately, Git has a better solution called worktrees. This lets you create multiple "working trees", which all share the same Git database. Moreover, because all of the worktrees share the same object database, if you update a branch (e.g. master) in any of them, you can use the new commits from any of the worktrees. One caveat, though, is that submodules do not get shared. They will still be cloned multiple times.
Given you are inside the root directory for your Rust repository, you can create a "linked working tree" in a new "rust2" directory by running the following command:
git worktree add ../rust2
Creating a new worktree for a new branch based on master
looks like:
git worktree add -b my-feature ../rust2 master
You can then use that rust2 folder as a separate workspace for modifying
and building rustc
!
If you're using nix, you can use the following nix-shell to work on Rust:
{ pkgs ? import <nixpkgs> {} }:
# This file contains a development shell for working on rustc.
let
# Build configuration for rust-lang/rust. Based on `config.toml.example` from
# `1bd30ce2aac40c7698aa4a1b9520aa649ff2d1c5`.
config = pkgs.writeText "rustc-config" ''
profile = "compiler" # you may want to choose a different profile, like `library` or `tools`
changelog-seen = 2
[build]
# The path to (or name of) the GDB executable to use. This is only used for
# executing the debuginfo test suite.
gdb = "${pkgs.gdb}/bin/gdb"
python = "${pkgs.python3Full}/bin/python"
[rust]
debug = true
incremental = true
deny-warnings = false
# Indicates whether some LLVM tools, like llvm-objdump, will be made available in the
# sysroot.
llvm-tools = true
# Print backtrace on internal compiler errors during bootstrap
backtrace-on-ice = true
'';
ripgrepConfig =
let
# Files that are ignored by ripgrep when searching.
ignoreFile = pkgs.writeText "rustc-rgignore" ''
configure
config.toml.example
x.py
LICENSE-MIT
LICENSE-APACHE
COPYRIGHT
**/*.txt
**/*.toml
**/*.yml
**/*.nix
*.md
src/ci
src/etc/
src/llvm-emscripten/
src/llvm-project/
src/rtstartup/
src/rustllvm/
src/stdsimd/
src/tools/rls/rls-analysis/test_data/
'';
in
pkgs.writeText "rustc-ripgreprc" "--ignore-file=${ignoreFile}";
in
pkgs.mkShell {
name = "rustc";
nativeBuildInputs = with pkgs; [
gcc9 binutils cmake ninja openssl pkgconfig python39 git curl cacert patchelf nix psutils
];
RIPGREP_CONFIG_PATH = ripgrepConfig;
RUST_BOOTSTRAP_CONFIG = config;
}