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Monte carlo crystal #893

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29 changes: 29 additions & 0 deletions contents/monte_carlo_integration/code/crystal/monte_carlo.cr
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
# Method to determine whether an x, y point is in the unit circle.
def in_circle(x_pos : Float64, y_pos : Float64)
# Setting radius to 1 for unit circle
radius = 1
x_pos ** 2 + y_pos ** 2 < radius ** 2
end

# Method to integrate a unit circle to find pi via monte_carlo
def monte_carlo(n : Int)
pi_count = 0
n.times do
point_x = rand
point_y = rand

if in_circle(point_x, point_y)
pi_count += 1
end
end

# This is using a quarter of the unit sphere in a 1x1 box.
# The formula is pi = (box_length^2 / radius^2) * (pi_count / n), but we
# are only using the upper quadrant and the unit circle, so we can use
# 4*pi_count/n instead
4 * pi_count / n
end

pi_estimate = monte_carlo(10000000)
puts "The pi estimate is: #{pi_estimate}"
puts "Percent error is: #{100 * (pi_estimate - Math::PI).abs / Math::PI} %"
4 changes: 4 additions & 0 deletions contents/monte_carlo_integration/monte_carlo_integration.md
Original file line number Diff line number Diff line change
Expand Up @@ -101,6 +101,8 @@ each point is tested to see whether it's in the circle or not:
[import:4-9, lang:"coconut"](code/coconut/monte_carlo.coco)
{% sample lang="ps1" %}
[import:1-3, lang:"powershell"](code/powershell/MonteCarlo.ps1)
{% sample lang="crystal" %}
[import:2-6, lang:"crystal"](code/crystal/monte_carlo.cr)
{% endmethod %}

If it's in the circle, we increase an internal count by one, and in the end,
Expand Down Expand Up @@ -210,6 +212,8 @@ The code snippets were taken from this [scratch project](https://scratch.mit.edu
[import, lang:"coconut"](code/coconut/monte_carlo.coco)
{% sample lang="ps1" %}
[import, lang:"powershell"](code/powershell/MonteCarlo.ps1)
{% sample lang="crystal" %}
[import, lang:"crystal"](code/crystal/monte_carlo.cr)
{% endmethod %}

<script>
Expand Down