A terminal based 2D pixel graphics system library.
cexil uses an [y][x]
coordinate system for efficiency.
This is inverse the standard [x][y]
coordinates of typical systems.
To select a pixel at a position of x: 4
and y: 6
you would lookup the position as follows
renderer->pixels[6][4]
You can build the library on its own with the following
make
You can build all of the examples in one shot using
make examples
See examples/README.md for more details.
To build the library + examples
make all
To clean up all the object files and resulting library file you can use
make clean
To clean the library + examples
make clean_all
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