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Ensure ghost nodes are skipped when getting parent clipping rect #16058

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Oct 23, 2024
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Group crate:: imports
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villor committed Oct 23, 2024
commit 9c5b276f662d001a473f3d29fca57ad30afed475
6 changes: 3 additions & 3 deletions crates/bevy_ui/src/render/mod.rs
Original file line number Diff line number Diff line change
@@ -4,10 +4,10 @@ mod render_pass;
mod ui_material_pipeline;
pub mod ui_texture_slice_pipeline;

use crate::experimental::UiChildren;
use crate::{
BackgroundColor, BorderColor, CalculatedClip, ComputedNode, DefaultUiCamera, Outline,
ResolvedBorderRadius, TargetCamera, UiAntiAlias, UiBoxShadowSamples, UiImage, UiScale,
experimental::UiChildren, BackgroundColor, BorderColor, CalculatedClip, ComputedNode,
DefaultUiCamera, Outline, ResolvedBorderRadius, TargetCamera, UiAntiAlias, UiBoxShadowSamples,
UiImage, UiScale,
};
use bevy_app::prelude::*;
use bevy_asset::{load_internal_asset, AssetEvent, AssetId, Assets, Handle};