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Changes:
Fixed#2 and #6 (applied #3)
Added screen nodes that detect both boxes and triangles; fixed screen node overapping
Added left / right push feature to the level editor
Fixed level editor mispositioning temporary obstacle when the camera is moved upwards
misc. small tweaks
Changes:
Fixed#2 and #6 (applied #3)
Added screen nodes that detect both boxes and triangles; fixed screen node overapping
Added left / right push feature to the level editor
Fixed level editor mispositioning temporary obstacle when the camera is moved upwards
misc. small tweaks
Obstacles seem not to render when they are near the top of the window.


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