Stars
An R package for biomarker discovery using Bayesian models implemented in Stan
🎨 See a lovely color swatch in your terminal every time you author a commit.
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Bitmap font generator producing distance-field fonts (intended for use with LibGDX)
Empowering everyone to build reliable and efficient software.
My Solutions using Lean 4 for the 2021 edition of the Advent of Code
Book about interpretable machine learning
A continuation of the popular Artemis ECS framework
Book contents for the book "3D Game Development with LWJGL 3" (https://ahbejarano.gitbook.io/lwjglgamedev/).
Anton's OpenGL 4 Tutorials book - Demo Code
A game for the February libGDX 48h Game Jam, written in Kotlin
Example of game that can be achieve with libGDX, Kotlin, ktx and libGDX-addons
*Deprecated* LibGDX port of Shattered Pixel Dungeon
Kotlin implementation of hexagonal grids using LibGDX
Welcome to the Learn OpenGL ES project home page! This project is a repository for the lessons and tutorials over at http://www.learnopengles.com/
Kotlin port with changes and improvements for omo originally by ForeignGuyMike
A top down scrolling space action game!
EntityX - A fast, type-safe C++ Entity-Component system
An Entity System of type "RDBMS Beta" (see the wiki for detailed explanation)
Demo of Entity - Component - System in Javascript