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Add a tier 3 target for the Sony PlayStation 1 #102689

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37 changes: 37 additions & 0 deletions compiler/rustc_target/src/spec/mipsel_sony_psx.rs
Original file line number Diff line number Diff line change
@@ -0,0 +1,37 @@
use crate::spec::{cvs, Cc, LinkerFlavor, Lld, PanicStrategy, RelocModel, Target, TargetOptions};

pub fn target() -> Target {
Target {
llvm_target: "mipsel-sony-psx".into(),
pointer_width: 32,
data_layout: "e-m:m-p:32:32-i8:8:32-i16:16:32-i64:64-n32-S64".into(),
arch: "mips".into(),

options: TargetOptions {
os: "none".into(),
env: "psx".into(),
vendor: "sony".into(),
linker_flavor: LinkerFlavor::Gnu(Cc::No, Lld::Yes),
cpu: "mips1".into(),
executables: true,
linker: Some("rust-lld".into()),
relocation_model: RelocModel::Static,
exe_suffix: ".exe".into(),

// PSX doesn't natively support floats.
features: "+soft-float".into(),

// This should be 16 bits, but LLVM incorrectly tries emitting MIPS-II SYNC instructions
// for atomic loads and stores. This crashes rustc so we have to disable the Atomic* API
// until this is fixed upstream. See https://reviews.llvm.org/D122427#3420144 for more
// info.
max_atomic_width: Some(0),

// PSX does not support trap-on-condition instructions.
llvm_args: cvs!["-mno-check-zero-division"],
llvm_abiname: "o32".into(),
panic_strategy: PanicStrategy::Abort,
..Default::default()
},
}
}
1 change: 1 addition & 0 deletions compiler/rustc_target/src/spec/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1222,6 +1222,7 @@ supported_targets! {
("armv7a-kmc-solid_asp3-eabihf", armv7a_kmc_solid_asp3_eabihf),

("mipsel-sony-psp", mipsel_sony_psp),
("mipsel-sony-psx", mipsel_sony_psx),
("mipsel-unknown-none", mipsel_unknown_none),
("thumbv4t-none-eabi", thumbv4t_none_eabi),
("armv4t-none-eabi", armv4t_none_eabi),
Expand Down
1 change: 1 addition & 0 deletions src/doc/rustc/src/SUMMARY.md
Original file line number Diff line number Diff line change
Expand Up @@ -29,6 +29,7 @@
- [\*-kmc-solid_\*](platform-support/kmc-solid.md)
- [m68k-unknown-linux-gnu](platform-support/m68k-unknown-linux-gnu.md)
- [mips64-openwrt-linux-musl](platform-support/mips64-openwrt-linux-musl.md)
- [mipsel-sony-psx](platform-support/mipsel-sony-psx.md)
- [nvptx64-nvidia-cuda](platform-support/nvptx64-nvidia-cuda.md)
- [riscv32imac-unknown-xous-elf](platform-support/riscv32imac-unknown-xous-elf.md)
- [*-pc-windows-gnullvm](platform-support/pc-windows-gnullvm.md)
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1 change: 1 addition & 0 deletions src/doc/rustc/src/platform-support.md
Original file line number Diff line number Diff line change
Expand Up @@ -260,6 +260,7 @@ target | std | host | notes
`mips-unknown-linux-uclibc` | ✓ | | MIPS Linux with uClibc
[`mips64-openwrt-linux-musl`](platform-support/mips64-openwrt-linux-musl.md) | ? | | MIPS64 for OpenWrt Linux MUSL
`mipsel-sony-psp` | * | | MIPS (LE) Sony PlayStation Portable (PSP)
[`mipsel-sony-psx`](platform-support/mipsel-sony-psx.md) | * | | MIPS (LE) Sony PlayStation 1 (PSX)
`mipsel-unknown-linux-uclibc` | ✓ | | MIPS (LE) Linux with uClibc
`mipsel-unknown-none` | * | | Bare MIPS (LE) softfloat
`mipsisa32r6-unknown-linux-gnu` | ? | |
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49 changes: 49 additions & 0 deletions src/doc/rustc/src/platform-support/mipsel-sony-psx.md
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@@ -0,0 +1,49 @@
# mipsel-sony-psx

**Tier: 3**

Sony PlayStation 1 (psx)

## Designated Developer

* [@ayrtonm](https://github.com/ayrtonm)

## Requirements

This target is cross-compiled.
It has no special requirements for the host.

## Building

The target can be built by enabling it for a `rustc` build:

```toml
[build]
build-stage = 1
target = ["mipsel-sony-psx"]
```

## Cross-compilation

This target can be cross-compiled from any host.

## Testing

Currently there is no support to run the rustc test suite for this target.

## Building Rust programs

Since it is Tier 3, rust doesn't ship pre-compiled artifacts for this target.

Just use the `build-std` nightly cargo feature to build the `core` and `alloc` libraries:
```shell
cargo build -Zbuild-std=core,alloc --target mipsel-sony-psx
```

The command above generates an ELF. To generate binaries in the PSEXE format that emulators run, you can use [cargo-psx](https://github.com/ayrtonm/psx-sdk-rs#readme):

```shell
cargo psx build
```

or use `-Clink-arg=--oformat=binary` to produce a flat binary.