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Basically, it preforms an asynchronous movement to the current position which is quickly stopped. I'm still curious if there is a cleaner way, for example some kind of pepper.stop() function.
That's indeed the solution you should use for now. But that's a great point, a stopMove method along the lines of the one defined in the ALMotion documentation would be a great add-on
mbusy
changed the title
How to stop asynchronous movement
Stopping an asynchronous movement
Jul 3, 2020
During an asynchronous
moveTo
movement, I want to launch a synchronous movement. This gives the error:However, is there a way to stop the current asynchronous movement so that a synchronous movement can be performed?
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