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Changelog 2.3
Malthus edited this page Jun 10, 2018
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18 revisions
- Added Native Problem event
- reworked the "Last Orila" chain
- ship exchanges will now happen after finishing the projects using an mtth event that requires the orila ship to be in the system to fire
- added points of interest after the first projects for hull and reactor telling the player what to do
- when having connected both pieces the ship has to be send to the players home system, the chain continues with an mtth event similar to the ones before
- added locators to the "Hi There!" chain
- added locators to the "Starship Graveyard" event
- reenabled accidently disabled anomalies
- the options menu is now accessable through the edicts screen instead of the sitlog
- planetary shield generators
- now get a garrison of one defensive army
- the improved version technology is now always accessable but gets a higher chance to appear after having surveyed a shield world
- Native Problem: Someone is attacking colonists on our new planet